39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
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#pragma once
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#include <cstdint>
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#include <optional>
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#include "CommandPacket.hpp"
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#include "src/Targets/TargetMemory.hpp"
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namespace Bloom::DebugServers::Gdb::CommandPackets
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{
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using namespace Bloom::DebugServers::Gdb;
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using Bloom::Targets::TargetMemoryBuffer;
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/**
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* The WriteMemory class implements the structure for "M" packets. Upon receiving this packet, the server is
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* expected to write data to the target's memory, at the specified start address.
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*/
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class WriteMemory: public CommandPacket
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{
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private:
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void init();
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public:
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/**
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* Like with the ReadMemory command packet, the start address carries additional bits that indicate
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* the memory type.
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*/
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std::uint32_t startAddress;
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TargetMemoryBuffer buffer;
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WriteMemory(std::vector<unsigned char> rawPacket) : CommandPacket(rawPacket) {
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init();
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};
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virtual void dispatchToHandler(Gdb::GdbRspDebugServer& gdbRspDebugServer) override;
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};
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}
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