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BloomPatched/src/EventManager/Events/TargetControllerStateChanged.hpp

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#pragma once
#include <string>
#include "Event.hpp"
#include "src/TargetController/TargetControllerState.hpp"
namespace Bloom::Events
{
class TargetControllerStateChanged: public Event
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{
public:
static constexpr EventType type = EventType::TARGET_CONTROLLER_STATE_CHANGED;
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static const inline std::string name = "TargetControllerStateChanged";
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TargetController::TargetControllerState state;
explicit TargetControllerStateChanged(TargetController::TargetControllerState state)
: state(state)
{};
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[[nodiscard]] EventType getType() const override {
return TargetControllerStateChanged::type;
}
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[[nodiscard]] std::string getName() const override {
return TargetControllerStateChanged::name;
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}
};
}