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BloomPatched/src/DebugServer/GdbRsp/CommandPackets/CommandPacket.cpp

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#include "CommandPacket.hpp"
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#include "src/DebugServer/GdbRsp/ResponsePackets/ResponsePacket.hpp"
#include "src/DebugServer/GdbRsp/ResponsePackets/OkResponsePacket.hpp"
#include "src/DebugServer/GdbRsp/ResponsePackets/TargetStopped.hpp"
#include "src/DebugServer/GdbRsp/ResponsePackets/ErrorResponsePacket.hpp"
#include "src/DebugServer/GdbRsp/Signal.hpp"
#include "src/Logger/Logger.hpp"
#include "src/Exceptions/Exception.hpp"
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namespace Bloom::DebugServer::Gdb::CommandPackets
{
using ResponsePackets::ResponsePacket;
using ResponsePackets::OkResponsePacket;
using ResponsePackets::TargetStopped;
using ResponsePackets::ErrorResponsePacket;
using Exceptions::Exception;
void CommandPacket::handle(DebugSession& debugSession, TargetControllerConsole& targetControllerConsole) {
auto packetData = this->getData();
auto packetString = std::string(packetData.begin(), packetData.end());
if (packetString[0] == '?') {
// Status report
debugSession.connection.writePacket(TargetStopped(Signal::TRAP));
} else if (packetString[0] == 'D') {
// Detach packet - there's not really anything we need to do here, so just respond with an OK
debugSession.connection.writePacket(OkResponsePacket());
} else if (packetString.find("qAttached") == 0) {
Logger::debug("Handling qAttached");
debugSession.connection.writePacket(ResponsePacket({1}));
} else {
Logger::debug("Unknown GDB RSP packet: " + packetString + " - returning empty response");
// Respond with an empty packet
debugSession.connection.writePacket(ResponsePacket({0}));
}
}
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}